Essentially, I am asking if there have been any attempts at actually simulating how economic agents act in an economic environment and how prices are determined.
To get a better feeling of what I mean, there is this video on the YouTube channel Primer where the YouTuber goes step-by-step explaining how supply and demand can be simulated. He briefly goes over the logic behind how an actor would work, saying that there is a price expectation and a price minimum/maximum (depending if you are a buyer/seller). I couldn't find any information on the code he used for the simulation, but I tried looking for other simulations.
The most promising thing I found was this paper titled "Emergent Economies for Role Playing Games" that tries to simulate a market of different goods with a variety of different buyers and sellers with their own professions with different needs. I found two rudimentary implementations of this paper, bazaarBot by larsiusprime and EconSim by omikun. Both of these implementations wanted to expand further than the simple five commodity economy with a handful of professions by adding in the affect of taxes, banks, trade, investment, currencies, and the likes, but it seems that none of them really updated beyond that.
After this paper I decided I wanted to see if mainstream academia had any more detailed simulations available. At the very least I wanted a model. Unfortunately, I couldn't really find anything. I found a whole bunch of trade models like the Dixit-Stiglitz-Krugman trade model, but I neither thought it was relevant (thought it really only applies to international trade) and I couldn't understand it.
The way I see it is that if you get the basic logic down, a lot of the more complicated models are not needed as they will emerge from the basic actions of individuals. The issue is that (a) I feel a lot of exchange is very subjective (like, for a consumer good, how does the consumer decide what their utility is for that good?) and there is a lot of assumptions that might not be realistic to assume (like information parity among economic agents, and easy entry/exit into markets).
Of course, there is the labour theory of value, but I don't think many mainstream economists give that much thought.
So, I would like to make clear what I am asking:
Are there any research papers/resources that discuss how to simulate the logic an economic agent would need in order for true market behaviour to emerge?
Have there been any implementations? If so, how accurate are they at simulating market behaviour?