Is there a literature out there for games where you don't know your own type, but know it's from a distribution, and can e.g., invest resources to learn your own type prior to moving on with the game?
An example:
At the beginning of the game, the contestent observes their type with some error (i.e., Type = x + e).
They can pay a fee to remove that error w/ probability p (w/ prob. 1-p, it stays the same), or proceed with the competition without knowing their type for certain.
The judge of the contest either a.) observes their type with a different error (i.e., Type = x + e* =/= x + e), or b.) observes the true type x w/ probability p, and observes x + e* w/ probability 1 - p if the fixed fee is paid.
E.g., if you're a swimmer looking to enter a tournament but don't know how well you stack up relative to the other contestants but can pay to have someone scout the other contestants for you.