Games on networks have been studied extensively, however, I was not able to find a folk theorem for games on networks. Is there one or can it be derived from an already existing folk theorem?
With games on networks I mean games in which the payoff of the stage game only depends on the actions of the direct neighbors in a network. Simple examples for that would be the the majority game (in which the payoff depends on the number of neighbors that play the same action as you are) or a prisoner's dilemma played with each neighbor.