A recent question elsewhere made me look at the "madman strategy" which actually consists of trying to make the opposite player think that he is playing a game of chicken instead of prisoner's dilemma. This can only work, of course, because in reality the payoffs are not known apriori, so an inversion of the non-cooperation payoff with the "tentation" payoff does this game switch.
Is there a general name for a "meta-game" (my term) situation in which the payoffs are not known exactly and players are trying to influence each others' perception of the payoffs?